Name = PORT TOWN 2
Description = TIGHT WAYS
JDescription = 
Source = 2008 Philippe Brodier

Venue = 1 - Port Town
Sky = 3 - Blue
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town

Horizon_Count = 3
CTL_Point_Count = 64


Horizon 1
Image = 11 - Port Town C (Light)
Angle = 250,000

Horizon 2
Image = 12 - Port Town D (Light)
Angle = 0,000

Horizon 3
Image = 10 - Port Town B (Light)
Angle = 180,000


CTL_Point 1
X = -108,000
Y = 50,000
Z = 500,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
Decoration = 0 - TV Billboard

CTL_Point 2
X = 200,000
Y = 50,000
Z = 500,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 1 - Lap Marker

CTL_Point 3
X = 445,000
Y = 50,000
Z = 500,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 4
X = 619,000
Y = 50,000
Z = 500,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 5
X = 728,000
Y = 50,000
Z = 500,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 6
X = 780,000
Y = 50,000
Z = 494,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 7
X = 829,000
Y = 50,000
Z = 482,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 8
X = 877,000
Y = 50,000
Z = 465,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 9
X = 918,000
Y = 50,000
Z = 435,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 10
X = 948,000
Y = 50,000
Z = 395,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 11
X = 960,000
Y = 50,000
Z = 342,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 12
X = 955,000
Y = 50,000
Z = 292,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 13
X = 931,000
Y = 50,000
Z = 248,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 14
X = 895,000
Y = 50,000
Z = 213,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 15
X = 850,000
Y = 50,000
Z = 191,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 16
X = 800,000
Y = 50,000
Z = 176,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 17
X = 742,000
Y = 50,000
Z = 158,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 1 - Left side
TrapField = 2 - Right Side

CTL_Point 18
X = 677,000
Y = 50,000
Z = 110,000
LeftWidth = 85,0
RightWidth = 19,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 1 - Left side
TrapField = 2 - Right Side

CTL_Point 19
X = 650,000
Y = 50,000
Z = 43,000
LeftWidth = 177,0
RightWidth = 23,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 1 - Left side
TrapField = 2 - Right Side

CTL_Point 20
X = 650,000
Y = 50,000
Z = -50,000
LeftWidth = 177,0
RightWidth = 23,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 1 - Left side
TrapField = 2 - Right Side

CTL_Point 21
X = 680,000
Y = 50,000
Z = -120,000
LeftWidth = 86,0
RightWidth = 18,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 1 - Left side
TrapField = 2 - Right Side

CTL_Point 22
X = 745,000
Y = 50,000
Z = -169,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 23
X = 794,000
Y = 50,000
Z = -182,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 24
X = 844,000
Y = 50,000
Z = -190,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
DashPlate = 0 - Center

CTL_Point 25
X = 894,000
Y = 50,000
Z = -207,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 26
X = 937,000
Y = 50,000
Z = -237,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 27
X = 967,000
Y = 50,000
Z = -277,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 28
X = 977,000
Y = 50,000
Z = -326,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 29
X = 975,000
Y = 50,000
Z = -376,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 30
X = 958,000
Y = 50,000
Z = -423,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 31
X = 926,000
Y = 50,000
Z = -462,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 32
X = 880,000
Y = 50,000
Z = -488,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 33
X = 831,000
Y = 50,000
Z = -499,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 34
X = 775,000
Y = 54,000
Z = -500,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 35
X = 700,000
Y = 65,000
Z = -500,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center

CTL_Point 36
X = 600,000
Y = 90,000
Z = -500,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 37
X = 550,000
Y = 90,000
Z = -500,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 38
X = 450,000
Y = 25,000
Z = -500,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
TrapField = 0 - Center

CTL_Point 39
X = 150,000
Y = 0,000
Z = -500,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DashPlate = 0 - Center
Structure = 3 - Short Building (Both Sides)

CTL_Point 40
X = 0,000
Y = 90,000
Z = -500,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 41
X = -50,000
Y = 90,000
Z = -500,000
LeftWidth = 5,0
RightWidth = 5,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 42
X = -200,000
Y = 28,000
Z = -500,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
TrapField = 0 - Center
Structure = 3 - Short Building (Both Sides)

CTL_Point 43
X = -600,000
Y = 8,000
Z = -500,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 44
X = -768,000
Y = 0,000
Z = -494,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 45
X = -856,000
Y = 0,000
Z = -456,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 0 - Normal

CTL_Point 46
X = -895,000
Y = 0,000
Z = -401,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 47
X = -900,000
Y = 0,000
Z = -350,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 48
X = -900,000
Y = 0,000
Z = -300,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 49
X = -875,000
Y = 0,000
Z = -250,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 50
X = -873,000
Y = 0,000
Z = -200,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 5 - Short Building (Right Side)

CTL_Point 51
X = -873,000
Y = 0,000
Z = -150,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 52
X = -875,000
Y = 0,000
Z = -100,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 53
X = -900,000
Y = 0,000
Z = -50,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 54
X = -902,000
Y = 0,000
Z = 0,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Structure = 4 - Short Building (Left Side)

CTL_Point 55
X = -900,000
Y = 0,000
Z = 50,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 56
X = -875,000
Y = 0,000
Z = 100,000
LeftWidth = 5,0
RightWidth = 21,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 57
X = -875,000
Y = 0,000
Z = 150,000
LeftWidth = 5,0
RightWidth = 21,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall

CTL_Point 58
X = -900,000
Y = 0,000
Z = 200,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A

CTL_Point 59
X = -900,000
Y = 0,000
Z = 250,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
Structure = 5 - Short Building (Right Side)

CTL_Point 60
X = -900,000
Y = 0,000
Z = 350,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 61
X = -888,000
Y = 0,000
Z = 462,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 0 - Normal

CTL_Point 62
X = -800,000
Y = 0,000
Z = 500,000
LeftWidth = 13,0
RightWidth = 13,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
Gate = 0 - Normal

CTL_Point 63
X = -500,000
Y = 8,000
Z = 500,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
PitArea = 0 - Both Sides
Structure = 3 - Short Building (Both Sides)

CTL_Point 64
X = -200,000
Y = 45,000
Z = 500,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C